
Neon Counterpoint
A self-playing chiptune phrase shares its graph with generated text, color rotation, geometric motion and pixelation on a live Frame screen. Visuals require browser WebGPU.
By @bit.audio
Play musical instruments and audio effects made by the Tune.Toys community, or start from an official editable template.

A self-playing chiptune phrase shares its graph with generated text, color rotation, geometric motion and pixelation on a live Frame screen. Visuals require browser WebGPU.
By @bit.audio

An authored harmonic wavetable and a swept noise modulator drive a real multiband vocoder. Explore formant shifting without microphone permission or external media.
By @bit.audio

Split incoming audio into low and high paths: saturate the low band, reduce the high-band resolution, recombine and glue with a compressor.
By @bit.audio

A stereo performance effect combining gentle saturation, tape-like chorus motion, filtered echo, a slow phaser and a small room.
By @bit.audio

A generated sine kick feeds the compressor sidechain and ducks a sequenced bass wash. Hear the difference by moving threshold, ratio and recovery.
By @bit.audio

Two instances of one reusable Euclidean instrument run twelve- and sixteen-step cycles independently, meeting in one shared echo and reverb bus.
By @bit.audio

A sixteen-step bass phrase drives a resonant filter with a visible modulation cable, then adds controlled saturation and a short echo.
By @bit.audio

An original two-frame harmonic wavetable continuously morphs through three detuned voices, a resonant filter, a slow phaser and spacious reverb.
By @bit.audio

A polyphonic glass pad with a gentle built-in phrase, playable piano, chorus and long reverb. Turn Sequence down to play only the keyboard.
By @bit.audio

A self-playing Euclidean pluck instrument: rotate a five-in-sixteen rhythm, add swing, and shape the tail with echo and reverb.
By @bit.audio